Plaguebearers are the rank and file of Nurgle's legions. These loathsome Lesser Daemons are crafted from the blighted soul-stuff of mortals who have been slain by Nurgle's Rot. A Plaguebearer carri...
A rich and daring Drukhari may surrender himself to the Haemonculi, requesting that his bones be hollowed out, that bands of new muscle be grafted onto his torso, and powerful wings and adrenaline ...
Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anyt...
Genestealers are legendarily ferocious close combat opponents, with lightning fast reflexes and deadly claws, capable of ripping through adamantium. They have their own brood telepathy enabling the...
The Genestealer Cults erupt from the shadows in a tide of mutated acolytes, turncoat soldiery and predatory xenos monsters. They employ ambush and subterfuge to outmanoeuvre their enemies, turning ...
The Necrons are a deathless race of alien androids, rulers of the galaxy in a long-forgotten era. Now, having slumbered in stasis for millennia, they are rising up to conquer it again. Clad in self...
The Aeldari once ruled the galaxy, before their civilisation collapsed under the weight of their hedonism. Now they are a dying and fractured race, their differing factions all finding ways to surv...
The Black Templars are the most zealous of all the Space Marine Chapters. To them, the Emperor is a literal deity, and there is no oath they will not swear, vow they will not take, nor bloody act o...
The Adeptus Custodes are demigods of war, sworn to defend the Emperor to their last breath. In this dark and dangerous age, that mission compels them away from Holy Terra and out into the stars, fo...
The Drukhari are a decadent race of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive. T...
The Rangers are Outcast warriors, wanderers who left the regimented lives of the craftworlds behind them. Adepts in the arts of stealth warfare, marksmanship, and tracking enemies through harsh ter...
Autarchs are renowned for their strategic brilliance, sublime martial skill and indomitable strength of will. Long have they trodden the Path of the Warrior, wearing the ritual masks of countless A...
Build an immersive battlefield set among the mechanical wastelands of the Charadon sector with the Galvanic Magnavent. This imposing piece of ancient machinery emits fierce waves of radiation that ...
The Manufactorum – Sanctum Administratus set provides a piece of immersive, thematic terrain with which to populate your Warhammer 40,000 battlefields. It comprises a tall, three-storey ruin and a ...
This 24-piece plastic kit makes the following objectives:– Scientific silo/tanker– Pulpit/lectern and dias on tracks– Scientific relay station– Fallen piece of Necron architecture– Destroyed Necron...
Inside, you’ll find 16 plastic Citadel miniatures, including:- 1x Autarch, including multiple head options, two torsos, and a wide variety of wargear based on various Aspect Warrior shrines- 3x Shr...
While armies numbering millions clash on battlefields spread across a thousand worlds, specialised teams of elite operatives are dispatched on dangerous missions to accomplish vital objectives from...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '