After thousands of years adrift in the warp, the space hulkGallowdark has emerged into realspace. A colossal, moon-sized derelict inhabited by mutants, aliens, and things known only by the screams of their victims, the Gallowdark's shadowy depths hold prizes beyond comprehension – ancient treasures, arcane weapons, and secrets forgotten to the galaxy. Kill teams of deadly operatives stalk each other through winding corridors and decaying machinery, conducting daring raids, assassinations, sabotage, and epic last stands that engulf the Gallowdarkin a shadow war.
Kill Team Annual 2023: Season of Gallowdark collects all the rules from the entireGallowdarkcycle in one tome. You'll find every kill team, mission, and killzone all together, plus the Inquisitorial Agent and Chaos Cult kill teams from Ashes of Faith. This comprehensive book lets you take your kill teams on an expedition deep into the claustrophobic interiors of a space hulk, with a huge variety of themed terrain rules and missions to explore.
Inside this 296-page softcover book, you’ll find: - Full rules for 10 kill teams (including datacards, Strategic and Tactical Ploys, equipment, and complete Spec Ops rules): – Imperial Navy Breachers, hardened voidfarers equipped for close-quarters boarding actions – Farstalker Kinbands, cunning Kroot mercenaries accompanied by savage pets – Kasrkin, elite veteran commandos of Cadia, well-armoured and armed to the teeth – Hierotek Circles, obsessive Necron Crypteks and their loyal cybernetic guardians – Hands of the Archon, covert Drukhari agents jockeying for prestige on clandestine missions – Exaction Squads, specialists of the Adeptus Arbites, trained for subjugation with extreme prejudice – Hearthkyn Salvagers, heavily-armed prospectors, scouting out plunder for the Leagues of Votann – Fellgor Ravagers, furious Beastmen raiders who seek to prove their strength to the Ruinous Powers – Inquisitorial Agents, versatile acolytes and requisitioned allies who put heretics to the torch – Chaos Cults, warpsworn fanatics that mutate into new and terrible forms
- Rules for the walls and hatches of Killzone: Gallowdark, with Close Quarters rules for fighting in cramped conditions - Additional terrain rules for four supplementary killzones – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall
- Nine Critical Operations missions for Gallowdarkgames, offering balanced clashes with symmetrical objectives - Four Shadow Operations mission packs – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall – each including nine themed missions, for a total of 36 - Gallowdark Expedition campaign rules, allowing you to link your games together as you explore and salvage the space hulk
You'll need a copy of Kill Team Core Bookto make use of this supplement.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '